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Field Mojo: Simplified Rules

Kicking / Running (Offense)
Fielding (Defense)
Dead Balls
Chasing (Offense)
Relax In practice there are fewer rules than other sports and the rules become very intuitive by the end of your first game.

Common Field Mojo Scenarios

The following common scenarios will make understanding the rules simple:

Scenario 1:
A fielder (defensive player) has a ball. The fielder throws the ball at the runner (offensive player). The ball hits the runner. The ball then hits the ground.
Result:
The runner is out. The ball, since it touched the ground, is dead. This is a good play by the defense.

Scenario 2:
A fielder (defensive player) has a ball. The fielder sneaks past the chasers (offensive guards), tags the runner (offensive player) with the ball, and run off, still holding the ball.
Result:
The runner is out. The ball is still in posession by the offense, and can be used in future plays. This is a fantastic play by the defense.

Scenario 3:
A fielder (defensive player) has a ball. The fielder approaches the runner to make a play, but a chaser (offensive guard) tags the fielder.
Result:
The ball is now a dead ball. Bad for the defense.

Scenario 4:
A kicker (offensive player) kicks the ball. A fielder (defensive player) goes to grab the ball but fumbles it to the ground.
Result:
The ball is now a dead ball. Bad for the defense.

Basic Field Mojo Tactics

These are some very basic tactics and pointers. These are not necessarily the best tactic to use in every situation.

New Player Game - 04/30 Sun. 11 am
Ramsey Park, Austin, TX
Field Mojo - 04/29 Sat. 10 am
Ramsey Park, Austin, TX
Field Mojo - 04/30 Sun. 11 am
Ramsey Park, Austin, TX